Total Medals Earned: 906 (From 105 different games.) Total Medal Score: 15,305 Points
Medals Earned: 10/10 (430/430 points)
Collect 3 Stars
Complete 5 Levels
Complete 10 Levels
Collect 10 Stars
Complete 20 Levels
Collect 25 Stars
Collect 50 Stars
Complete 30 Levels
Collect 90 Stars
Unlock this medal to learn its secrets!
Medals Earned: 11/54 (65/495 points)
Evolve second time.
Pass any level with more than 5 Blood Pools.
Boss I eaten.
Evolve first time.
Kill 1 enemy with normal attack.
Pass any level with more than 10 Glaive Towers.
Read all tutorials.
Evolve second time before level 13.
Evolve first time before level 6.
Finish Chronos boss.
Finish Pinocchio boss.
Pass any level with more than 5 Accelerators.
Game over in level 1.
The creature dies over 10 times in any level.
Stay in front of the game over screen for 30 seconds.
Pass any level with more than 10 Devour Towers.
Finish story with Dragons.
Feedback appreciated.
Pass any level with more than 10 Flame Towers.
The creature dies.
Pass challenge level with creature evolved only once.
Pass any level with more than 10 Ice Towers.
Pass any level with more than 5 Landmines.
Survive 30 levels in endless mode.
Pass level with 10 base HP or lower in endless or story.
Pass any level with more than 5 Missile Towers.
Pass any level with more than 10 Pulse Towers.
Finish story with Puppets.
Finish story with Spirits.
Story levels Finished.
Pass any level with more than 10 Stun Towers.
Boss II eaten.
Sell more than 10 towers.
Finish Ultima boss.
Finish story with Undeads.
Visit our website. Just click our logo!
Finish all bosses.
Finish Chakra boss.
Finish story levels without building towers.
Finish all conditioned levels.
Finish all extreme levels.
Finish all funny levels.
Reach max attack speed.
Finish story levels with hard mode.
Finish story mode without upgrading Base.
Finish Scarface boss.
Finish ShadowKiller boss.
Finish all strategic levels.
Finish Striker boss.
Received 110 achievement stars.
Received 75 achievement stars.
Finish story with all species.
Survive 45 levels in endless mode.
All other achievements finished.
Medals Earned: 11/17 (300/500 points)
Kill the criminal with the Manipulate card.
Kill the couple with the Manipulate card.
Kill the criminal with the Possession card.
Kill the couple with the Possession card.
Kill the lumberjack with the Possession card.
Kill the lumberjack with the Manipulate Card.
Kill the lumberjack with the Summon card.
Kill all your victims with the Possession card.
Kill the couple with the Summon card.
Kill the criminal with the Summon card.
Kill the victims in all 9 different ways.
Kill all your victims with the Manipulate card.
Kill all your victims with the Summon card.
Medals Earned: 1/30 (5/500 points)
Obtain the wooden bat
Give Albert the Bad News
Scrap a Big Robot
Defeat the Armored King Toad
Defeat the Mercenary General
Rid a tree house of slimes
Defeat a harpy with her own weapon
Quickly drop a patrolling bandit unawares
Eat 5 food items that are considered unsafe
Collect 5 Moon Stones
Steal from the mayor's treasury
Defeat a fully grown Sand Dragon
Sleep wherever it is possible to sleep
Consumed over 30 healing items
Increase Max HP to 40
Upgrade inventory to its max size
Collect 20 Moon Stones
Carry all the best equipment
Break over 100 boxes or crates
Beat the Game
Collect over 1000 coins since the start of your journey
Increase Max Health to 99
Finish the game with zero deaths
Collect 40 Moon Stones
Finish the game in 64 minutes or less
Medals Earned: 4/7 (175/260 points)
Well aren't you a fucking hero?!
Medals Earned: 6/19 (65/500 points)
Kill 50 enemies
Collect 50 coin bags
Kill 150 enemies
Kill 300 enemies
Collect 500 coin bags
Kill 500 enemies
Beat 10 waves in game
Beat 30 waves in game
Beat 20 waves in game
Collect 1000 coin bags
Summon Gnome 50 Times
Use Dwarf's Axe 500 Times
Kill 1000 enemies
Beat 40 waves in game
Summon Goblin Tank 50 Times
Summon Fairies 50 Times
Win the game!
Win the game without enemy going in to the Goblin's base!
Win the game without continue or game over!
Medals Earned: 14/23 (185/540 points)
Defeat BigFuzzyKitten.
View the game walkthrough.
Hit your first enemy.
Press the jump button to take flight!.
Defeat Mindchamber.
Defeat Psycho-Goldfish.
Get 80% or more on P-bot's cleanup mini-game.
Defeat Stamper & Jeff.
Eat 5 brains in one game.
Send the game's final boss back to the abyss.
Toggle Halloween Mode on or off.
Best Friends Forever! Beat the game with both Tom and Dan.
Beat the game in Halloween Mode.
View every game-over ending (1 for each wave).
Beat the game without using bombs.
Defeat the Kitty Krew without taking any damage.
Beat the game without eating any guts.
Beat the game at least once with all 6 characters.
Medals Earned: 15/18 (215/275 points)
Destroy 75 rafts!
Kill 17 swimming birds!
Kill 200 Cavemen!
Cut off 80 crocodiles limbs!
Crush 12 dinosaur eggs!
Kill 500 fishes!
Kill 40 flying birds!
Kill 12 hippos!
Crush 100 shells!
Kill 6 giant spiders!
Kill the dragonfly in under 5 seconds!
Kill the first flying reptile in under 5 seconds!
Kill the giant turtle in under 30 seconds!
Cut off 25 plesiosaur limbs!
Kill the third flying reptile in under 5 seconds!
Kill 35 running birds!
Kill the second flying reptile in under 5 seconds!
Crush 10 giant trees!
Medals Earned: 8/14 (205/355 points)
Win a battle in less than 60 seconds
Create three matching combos
Play more than 5 minutes in one battle
Matching five or more units
Create six matching combos
Get a score of 100,000 in one battle
Complete the campaign
Create ten matching combos
Match three or more Armor blocks 20 times in one battle
Don't lose any units for an entire battle
Kill more than 50 enemy units while keep the casualties below 10 units
Match three or more Potion blocks 20 times in one battle
Match three or more Statue blocks 20 times in one battle
Match three or more Sword blocks 20 times in one battle
Medals Earned: 4/7 (70/205 points)
Find and reclaim the big graveyard
Kill 100 zombies
Win the game on any difficulty
Kill 100,000 zombies (cumulative)
Lose the game
Find all five endings (cumulative)
Win the game on Impossible difficulty